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− | '''Anodyne''' is a top-down action-adventure game in the style of retro 16-bit games such as the [http://en.wikipedia.org/wiki/The_Legend_of_Zelda Legend of Zelda] franchise, but with a much more dreamlike setting and style. It was created by the two-man team of [[Analgesic Productions]], consisting of Sean Hogan and Jonathan Kittaka. The game was released on February 4th, 2013. |
+ | '''Anodyne''' is a top-down action-adventure game in the style of retro 16-bit games such as the [http://en.wikipedia.org/wiki/The_Legend_of_Zelda Legend of Zelda] franchise, but with a much more dreamlike setting and style. It was created by the two-man team of [[Analgesic Productions]], consisting of Sean Hogan and Jonathan Kittaka. The game was originally released on February 4th, 2013. |
+ | [[File:Anodyne_game_logo.png|thumb|Game Logo]] |
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==Platforms== |
==Platforms== |
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− | '''Anodyne''' |
+ | '''Anodyne''' was first made available for Windows, Mac, and Linux, and is currently available directly from the [http://www.anodynegame.com/ developers' website], [http://store.steampowered.com/app/234900 Steam], [http://www.desura.com/games/anodyne Desura], [http://www.gog.com/gamecard/anodyne GOG], and [http://www.gamersgate.com/DD-ANODYNE/anodyne GamersGate]. |
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+ | On February 28th, 2019 a port for the Nintendo Switch was released. |
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===System Requirements=== |
===System Requirements=== |
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==Soundtrack== |
==Soundtrack== |
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− | The 70+ minute sountrack is available with the game in a "premium edition" as well as seperately via [http://seagaia.bandcamp.com/ Bandcamp]. The music was composed and performed by Sean Hogan, one of the |
+ | The 70+ minute sountrack is available with the game in a "premium edition" as well as seperately via [http://seagaia.bandcamp.com/ Bandcamp]. The music was composed and performed by Sean Hogan, one of the [[Developers]]. |
− | [[Category:Anodyne]] |
+ | [[Category:Anodyne| ]] |
Latest revision as of 11:07, 16 August 2019
Anodyne is a top-down action-adventure game in the style of retro 16-bit games such as the Legend of Zelda franchise, but with a much more dreamlike setting and style. It was created by the two-man team of Analgesic Productions, consisting of Sean Hogan and Jonathan Kittaka. The game was originally released on February 4th, 2013.
Platforms
Anodyne was first made available for Windows, Mac, and Linux, and is currently available directly from the developers' website, Steam, Desura, GOG, and GamersGate.
On February 28th, 2019 a port for the Nintendo Switch was released.
System Requirements
Generally the only requirement is Adobe AIR 2.6+.
History
Quoted from the developers' website, "Sean began the development of Anodyne in March 2012, and met Jon in late June. As they are both students, they have worked together on Anodyne since; in between summer and academic year responsibilities."
Current Development News
Current development news can found at the game's IndieDB page, which is mirrored on the front page of this wiki.
Gameplay and Plot
The game unfolds from a top-down perspective as the player travels through the subconcious dream world of the main character, Young. Along the way Young and the player must solve puzzles, collecting new items and cards to gain access to new areas of Young's dreamworld.
Soundtrack
The 70+ minute sountrack is available with the game in a "premium edition" as well as seperately via Bandcamp. The music was composed and performed by Sean Hogan, one of the Developers.